maandag 13 juni 2011

game maker snippets

Create new object, give a sprite, speed and direction

make: Object    --  create   -- code
{
bn=instance_create(300,300,obj_bal);
bn.speed = 5;
bn.direction =random(360);
getal= random(2);
if (getal < 1)
  {
  bn.sprite_index =  sprite_bal_rood;
}
else
  {
  bn.sprite_index =  sprite_bal_groen;
}
}           


Do something 4 times
for (i =0;i<4;i+=1){       }


Set a global variable,  this is a variable that can be used anywhere.
where:  room -- settingings ---code

globalvar         n_balls;

Draw a text in the window


make: object_controller  -- draw  -- code






Change sprite is mouse hovers over the sprite:
make: object -- step --code

{
 image_speed = 0;
 if (position_meeting(mouse_x,mouse_y,self))
 image_index = 1
 else
 image_index = 0
}



Go to the next room
room_goto_next(); 


Draw popup window
show_message("hallo"); 
draw_text(x,y,'Score: ' + string(score);
draw_text(x,y,"Hellow World");

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